Armageddonutility$31.94A classic white mass land destruction spell that ends games by removing lands outright. It serves the same broad role of resetting mana development, though it is more direct and much more punishing.
CataclysmutilityBudget$1.22Another white sweeper that severely trims lands and permanents to slow the game dramatically. It plays a similar role as a white reset button, though it affects more than just lands.
Fall of the ThranutilityBudget$0.26A white saga that destroys all lands in the later chapters, creating a strong mana reset similar to Cleansing. It is slower, but provides a repeatable board-impacting land destruction effect.
Ravages of Warutility$223.99This is effectively a second copy of Armageddon, giving white the same kind of mass land destruction plan. It is a direct functional equivalent for decks that want to break symmetry and lock opponents off mana.
SunderutilityBudget$4.09A blue mass land reset that bounces all lands, serving a similar game-warping role by undoing mana development. It is not white, but it functions as a comparable board-wide mana denial effect.
Desolation AngelutilityBudget$3.38A white-black finisher that can destroy all lands if kicked, creating a comparable reset-the-board effect. It is costlier and more conditional, but fills a similar role in land destruction strategies.
Wake of DestructionremovalBudget$0.55This spell can wipe out all lands with the chosen name, which can be devastating in certain formats. It is narrower than Cleansing, but it occupies a similar land-destruction niche.
Ethersworn CanonistutilityBudget$3.40This does not destroy lands, but it similarly slows opponents by constraining resources and game pace. If you are looking for a white stax-style card that supports mana denial plans, it is a comparable utility piece.