Obliterateremoval$4.72Mass land-and-board wipe in the same destructive category, famously hard to interact with and used to reset the game state. It is even more sweeping because it also destroys planeswalkers.
Devastationremoval$17.22Very close functional cousin: destroys all creatures and lands, creating a massive reset while sparing artifacts and planeswalkers. It fills the same land-destruction sweeper role at a lower cost.
Apocalypseremoval$8.65A catastrophic one-sided reset that exiles almost everything you control while destroying opposing permanents, often used to end the game after breaking parity. It plays in the same ‘reset the world’ space as Jokulhaups.
Wildfireremoval$3.08Red mass-destruction spell that clears creatures and lands while leaving you a built-in resource advantage if your deck is built for it. It is a smaller-scale analog to Jokulhaups.
Burning of Xinyeremoval$46.68Very similar to Wildfire, destroying lands and creatures while forcing each player to sacrifice down to a low board. It serves the same red sweeper-and-mana-denial role.
Destructive ForceremovalBudget$0.40Red mass reset that destroys lands and creatures, usually leaving planeswalkers untouched and heavily punishing greedy mana bases. It is a direct functional equivalent with a different damage pattern.
Ravages of Warremoval$223.99A classic land wipe that resets the mana base and often ends the game when timed well. It is narrower than Jokulhaups but occupies the same high-impact resource-denial space.
Armageddonremoval$31.94The iconic land-destruction sorcery, used to lock opponents out after you establish an advantage. It is the cleanest budget-to-premium functional neighbor in the land-denial category.