Ice StormremovalBudget$2.60Classic green land destruction at the same mana cost, targeting any land without extra conditions. It is the closest direct functional equivalent in green.
Mwonvuli Acid-MossrampBudget$0.76Another green sorcery that destroys a land, while also ramping you by fetching a Forest. It serves a very similar land-denial role with upside.
Creeping MoldutilityBudget$0.10Flexible removal that can destroy a land, artifact, or enchantment. It is broader than Thermokarst while filling the same anti-land slot in green.
Rain of ThornsremovalBudget$0.07A higher-cost green sorcery that can destroy a land as one of its modes. It overlaps as versatile permanent removal with land destruction included.
Acidic SlimeremovalBudget$0.19Creature-based land destruction that also hits artifacts or enchantments via deathtouch pressure. It is slower, but fulfills a similar disruptive role in green.
Rain of SaltremovalBudget$0.60Dedicated land destruction in white-red color identity, functionally similar as a spell that blows up a land. It is a broader cross-color alternative for land hate.
Stone RainremovalBudget$0.24The baseline land-destruction spell at three mana, though outside green. It is a strict functional benchmark for destroying any land.
Sinkholeremoval$76.57More efficient land destruction that hits any land for only two mana. It is a stronger but less color-aligned alternative to Thermokarst.