Aetherizeremoval$0.34A strong blue tempo play that punishes an attacking opponent by bouncing all attacking creatures, often functioning as a pseudo-wrath for combat.
Aetherspoutsremoval$0.62Similar defensive mass-combat swing for blue, either putting attackers on top of their owner's library or into their owner's hand depending on the version used.
Cyclonic Riftremoval$29.83A premier blue tempo spell that can reset an opponent's board and create the same kind of game-swinging opening as tapping everything down.
SleepremovalBudget$0.13Very close functional match: it taps all of a player's creatures and keeps them tapped for a full turn cycle, enabling a big alpha strike.
Mass Diminishutility$1.39Another blue combat-control spell that weakens an opponent's board for a turn by making all their creatures tiny, buying time similarly to Tempest Caller.
Flood of Tearsremoval$1.75A blue reset effect that can clear blockers and create a huge tempo advantage, serving a similar stall-and-attack role.
Engulf the Shoreremoval$0.45While it returns creatures instead of tapping them, it plays a similar defensive tempo role in mono-blue by neutralizing a wide board.
Blink of an EyeremovalBudget$0.14A flexible blue interaction spell that can remove a key blocker or permanent at instant speed, offering tempo similar to the tap-all effect.