Aetherspoutsremoval$0.62A very close mass-combat punishment spell that can effectively undo an attack step by putting attacking creatures on top of libraries or into hand depending on choice. It fills the same defensive tempo-control role as Aetherize.
Evacuationremoval$0.77Returns all creatures to their owners' hands, functioning as a full-board reset instead of only attacking creatures. It serves a similar anti-swarm instant-speed bounce role.
Whelming Waveremoval$0.66A mass bounce spell that clears most creatures from the battlefield, giving a similar tempo swing against creature-heavy decks. It is less selective but very close in gameplay purpose.
Flood of Tearsremoval$1.75Another reset-style blue bounce spell that returns all nonland permanents to hand and can create a large tempo swing. It is broader and can serve as a late-game equivalent to a sweeper-bounce effect.
Consuming Tideremoval$0.57A flexible blue instant that returns one player's nonland permanents to hand, often functioning as a one-sided reset against the biggest threat board. It shares the defensive bounce-sweeper role.
Boomerangremoval$0.32A cheap bounce spell that can remove a key attacker or permanent at instant speed. It is not a mass effect, but it is a budget-tempo analogue in the same color.
Into the RoilremovalBudget$0.17A flexible bounce spell that can answer a single attacker or permanent while drawing a card with kicker. It is a more versatile, lower-cost tempo tool in blue.
Cyclonic Riftremoval$29.83A premier blue bounce spell that can reset opposing boards at instant speed when overloaded. It plays a similar game-ending defensive tempo role, though at a much higher ceiling.