Consuming AberrationfinisherBudget$0.32A Dimir mill creature that pressures the opponent with repeated graveyard-based milling and can quickly end the game. It fills a similar role as a big evasive finisher that wins through self-contained mill.
Lazav, the MultifariousutilityBudget$0.32A blue-black evasive legend that can become a large threat and leverage graveyards as a win condition. While more flexible than Nemesis of Reason, it fits the same Dimir gameplay of turning combat into advantage.
Ruin CrabutilityBudget$1.36A cheap mill engine that steadily advances the same game plan of emptying the opponent’s library. It is much smaller, but it provides efficient repeated mill in the same colors.
Fractured Sanitycard_draw$2.81A strong blue mill spell that can represent a large chunk of cards milled, especially in multiplayer. It serves the same deck objective as a direct mill payoff, though as a sorcery rather than a creature.
Maddening Cacophonyutility$9.79Another high-impact mill enabler that can strip a large portion of an opponent's library. It is one of the closest budget-style replacements for a big mill burst.
Bruvac the Grandiloquentutility$40.78A mill payoff creature that dramatically increases all milling, making any mill strategy much more lethal. It is not a direct attacker like Nemesis of Reason, but it is a strict upgrade for dedicated mill decks.
Court of Cunningutility$4.11A recurring mill engine that rewards you for maintaining the monarchy and steadily empties libraries. It occupies a similar role as a repeated mill threat that can take over a game.
Duskmantle GuildmageutilityBudget$1.07A Dimir utility creature that can repeatedly convert life loss into milling, fitting the same color pair and win condition. It is slower than Nemesis of Reason, but it supports the same archetype well.