Meekstoneutility$10.08This is the closest functional cousin: it keeps larger attackers from staying active by preventing creatures with high power from untapping. It fills the same board-stall role in colorless prison/control shells.
Caltropsutility$7.70Another artifact that punishes small creatures and discourages swarming by dealing damage to attackers. It serves a similar anti-weenie defensive role, though it works through damage instead of tapping down.
Smokeutility$9.99A classic resource-denial artifact that limits combat by making creatures untap only one at a time. It plays a similar slow-the-board game plan, though it affects all creatures rather than just small ones.
Static Orbutility$5.28This is a broader untap restriction artifact that slows down creature-heavy and mana-heavy strategies alike. It is more universal than Juntu Stakes, but it fills the same prison-style stax niche.
Kismetutility$0.55It delays permanents from untapping or becoming active on curve, creating a similar tempo-lock effect. While it is white and hits a wider range of permanents, it occupies the same slow-the-board role.
Frozen Aetherutility$1.45This is a comparable lock piece that makes opponents’ permanents enter tapped, buying time against aggressive starts. It is not the same effect, but it supports the same denial strategy.
Winter Orbutility$13.56A compact artifact stax piece that constrains untapping and slows the game dramatically. It does not target small creatures specifically, but it serves a similar prison-control purpose at a very low mana cost.
Tangle Wireutility$31.25A temporary lock piece that suppresses board development and combat by taxing untaps and actions. It is more explosive and short-lived, but it functions as a similar tempo denial artifact.