Frozen AetherutilityBudget$1.45It slows opposing permanents in a similar prison style, making it harder for creatures and other threats to function normally. While broader than Meekstone, it occupies a comparable stall/lock role.
Crawlspaceutility$7.78This is a classic combat suppression piece that limits how many creatures can attack you, creating a similar defensive lock. It complements the same kind of board-stalling plan as Meekstone.
Silent Arbiterutility$13.05It restricts combat by allowing only one creature to attack and block each combat, serving a similar anti-creature stall function. Like Meekstone, it helps control aggressive boards.
Ensnaring Bridgeutility$6.60This is a stronger prison artifact that can shut off attacks entirely based on hand size. It fills a similar role as a board-stalling artifact and is often a stricter lock piece.
Maze of Ithutility$8.52It prevents a threatening creature from dealing combat damage and effectively neutralizes large attackers. While not an artifact, it is a highly similar anti-big-creature defensive tool.
The Tabernacle at Pendrell Valeutility$988.00This lands-as-lock piece taxes creatures heavily and can suppress creature-heavy boards in a way that overlaps with Meekstone’s prison plan. It is a much stronger, rarer version of creature suppression.
No Mercyutility$19.12It discourages attacks by punishing creatures that deal damage to you, functioning as a defensive deterrent like Meekstone. Both are meant to make combat unattractive for opponents.
Pendrell Mistsutility$8.98This enchantment taxes creatures each turn and can lock down boards by making untapping and maintaining creatures difficult. It serves a similar soft-lock role against creature-heavy strategies.