Smokeutility$9.99Like Meekstone, it constrains combat by limiting how creatures can continue to function each turn. It creates a similar prison-style board restriction for aggressive creature decks.
Ensnaring Bridgeutility$6.60Another artifact that shuts down creature attacks, but it does so by preventing power-based combat rather than untapping. It fills a similar lock piece role in controlling or prison strategies.
Frozen AetherutilityBudget$1.45This taxes opposing creatures in a similar tempo-denial style by making them enter tapped. It is another artifact-based or prison-style effect that slows down creature development.
Orb of DreamsutilityBudget$2.59Like Meekstone, it hampers permanents entering the battlefield and slows creature-based decks. It is a symmetrical lock piece that fits the same stax/prison shell.
Silent Arbiterutility$13.05It restricts combat in a comparable way by limiting the number of attackers and blockers. This is another colorless prison piece that helps survive against creature swarms.
Crawlspaceutility$7.78This also reduces the effectiveness of wide creature boards and helps control combat. While it works on quantity rather than power, it serves the same defensive lock role.
Pendrell Mistsutility$8.98It functions as a board-taxing lock piece that punishes creature-heavy strategies. Like Meekstone, it makes keeping large boards in play much harder over time.
Back to BasicsutilityBudget$3.56Not a creature-specific effect, but it is a classic low-cost prison permanent that slows opponents similarly to Meekstone. It belongs in the same broad denial/stax category.