Fact or Fictioncard_draw$1.75Instant-speed card advantage that digs for multiple cards and refills your hand efficiently. It’s a common blue draw spell in the same control shell, though it gives selection rather than a flat three-card draw.
Chemister's Insightcard_draw$0.12A blue instant that provides a large burst of card draw and can be used again from the graveyard. It fills the same draw-go control role with a similar rate.
Thirst for Discoverycard_draw$0.34Instant-speed card draw that replaces itself with selection and graveyard value. It’s a more efficient, modern alternative in blue control decks.
Deep Analysiscard_draw$0.32A strong card-advantage spell that effectively draws multiple cards, with flashback giving extra value later. It serves a similar role as a large blue refill spell.
Blue Sun's Zenithcard_draw$4.59A scalable instant draw spell that can draw three or more cards at instant speed. It overlaps with Jace’s Ingenuity as a flexible refill effect for control decks.
Pull from Tomorrowcard_draw$1.98Instant-speed burst draw that trades a more variable cost for flexibility. Like Jace’s Ingenuity, it’s a control finisher that reloads your hand at end step.
Mulldriftercard_draw$0.31While not an instant, it is a classic blue card-advantage spell that draws two and leaves behind a body. It’s a common budget-friendly alternative source of raw cards.
Memory Delugecard_draw$0.24A premium blue draw spell that effectively sees multiple cards and provides strong card selection. It is a stronger, more flexible modern equivalent for control decks.