Asylum Visitorcard_draw$0.22It rewards having an empty or low hand in black and helps turn card flow into board presence and advantage, similar to using extra cards as a resource. It plays well in discard-heavy shells.
Call to the Netherworldutility$0.46A cheap black discard outlet that turns dead cards into value by enabling graveyard-centric play. It is especially similar in decks that want to repeatedly discard cards.
Cabal InitiateutilityBudget$0.09A black discard outlet that converts extra cards into life loss or graveyard setup, matching the resource-conversion aspect of Zombie Infestation. It fits discard-centric black decks.
Cryptbreakerutility$0.46A premier Zombie tribal card that turns extra cards and tapped Zombies into tokens and cards, overlapping strongly with the token-making, discard-focused role. It is often a more flexible upgrade in Zombie decks.
Dark Dealutility$2.74This is a discard-based black value card that forces hand churn and supports graveyard/discard synergies. It does not make tokens, but it fills a similar role in decks built around converting cards in hand into board or graveyard value.
Drake Haventoken_generation$0.27It is the closest functional cousin: it converts discards into creature tokens, though it makes Drakes instead of Zombies and requires a different color identity. In discard decks, it serves the same engine role.
Miasmic MummyutilityBudget$0.05A low-cost black creature that makes both players discard, helping enable graveyard synergies and hand conversion plans. It is a budget-style discard enabler similar in deck function.
Noose ConstrictorutilityBudget$0.10A repeatable discard outlet that lets you pitch extra cards at instant speed for value, which is the key engine piece Zombie Infestation provides. It is a creature-based alternative with similar gameplay.