Windfallcard_drawBudget$11.40A classic wheel effect that makes each player discard then refill their hand, often acting as a direct functional cousin to Wheel of Fortune.
Reforge the Soulcard_drawBudget$4.26Very close to Wheel of Fortune in gameplay, forcing all players to pitch their hands and draw seven. Its miracle option can make it cheaper in the right setup.
Magus of the Wheelcard_drawBudget$0.93A creature-based version of the same wheel effect, giving red decks another way to force a fresh seven-card hand.
Winds of Changecard_drawBudget$5.00A low-cost wheel variant that replaces hands with new cards, but the number drawn depends on each player’s starting hand size rather than always seven.
Memory Jarcard_drawBudget$33.98Functions like a wheel by exiling current hands and refilling them, creating a powerful burst of card flow and disruption.
Dragon Magecard_drawBudget$0.38A high-end wheel on a creature body that forces everyone to discard and draw seven when it deals combat damage to a player.
Incendiary Commandcard_drawBudget$1.19Not a full Wheel of Fortune clone, but its wheel-like mode can force a hand reset in red while offering extra flexibility as a modal spell.
Echo of Eonscard_drawBudget$14.03A wheel effect that shuffles graveyards back in and redraws seven, serving a similar refill role with flashback upside.