Reforge the Soulcard_drawBudget$4.26A red wheel effect that makes each player discard their hand and draw seven cards, closely mirroring the source card’s core function.
Wheel of Misfortunecard_drawBudget$6.87Another symmetrical red wheel that resets hands and refills everyone, with a politically flexible damage-based twist.
Magus of the Wheelcard_drawBudget$0.93Provides the same wheel effect on a creature body, giving red decks a repeatable or tutorable alternative to the sorcery.
Dragon Magecard_drawBudget$0.38A combat-based wheel that can discard hands and draw seven on hit, serving a similar refill role in red decks.
Dark Dealcard_drawBudget$2.74A wheel-style effect that makes each player discard their hand and draw that many minus one, useful as a lower-cost hand reset.
Incendiary Commandcard_drawBudget$1.19One of its modes wheels each player, making it a flexible red card advantage spell with broader modal utility.
Pirate's Pillagecard_drawBudget$0.77Not a full wheel, but it converts a card into fresh draws and Treasure, functioning as budget red card filtering and advantage.
Tectonic Reformationcard_drawBudget$0.29While not a wheel, it turns excess lands into redraws and helps red decks convert a clogged hand into fresh cards.