1, T, Discard a card: You gain 4 life.
1, T, Pay 1 life: Create a 0/1 white Goat creature token.
1, T, Sacrifice a creature: Return target artifact card from your graveyard to your hand.
1, T, Sacrifice an artifact: Draw a card.
Krark-Clan Ironworksutility$15.21Both turn artifacts into value and support graveyard-centric artifact shells. Ironworks is more explosive mana engine, while Trading Post is slower and more versatile.
Goblin Welderutility$13.81Shares the artifact-recursion gameplay by swapping artifacts from graveyard to battlefield. It is cheaper and more efficient, though narrower and red.
Daretti, Scrap Savantutility$1.10Provides artifact filtering, sacrifice synergy, and recurring artifacts from the graveyard. It covers a similar toolbox role for artifact decks.
Myr Retrieverutility$2.31A budget artifact-recursion piece that replaces itself when sacrificed or destroyed. It is much narrower than Trading Post but supports similar loops.
Junk Diverutility$0.30Functions like Myr Retriever with artifact recursion and sacrifice synergy. It helps grind value from artifact death triggers and graveyard loops.
Scrap Trawlerutility$1.46Another strong artifact value engine that converts sacrificed artifacts into more artifacts from the graveyard. It is more combo-oriented but plays in the same space.
Open the Vaultsutility$0.50Recovers multiple artifacts at once from the graveyard, acting as a mass-rebuild version of Trading Post's recursion mode. It is less repeatable but much more explosive.
Salvaging Stationutility$1.55Provides ongoing artifact recursion and token-based engine potential in artifact-heavy decks. It resembles Trading Post as a grindy artifact toolbox card.