Aetherizeutility$0.34While it doesn't stop only one player, it effectively blanks an attack step by bouncing all attacking creatures, often buying a full turn like Stonehorn Dignitary.
Aetherspoutsutility$0.62This is another combat-skip style tempo play that punishes attackers and can completely derail an opponent's combat step, similar in game impact.
Blinding FogprotectionBudget$0.11It prevents combat damage and can protect you through an opponent's attack step, serving a similar stall role to skip-combat effects.
Comeuppanceprotection$1.99A strong defensive instant that can completely turn off an opponent's attack and often acts like a pseudo-combat lock.
Settle the Wreckageremoval$4.61This cleanly stops an attacking player’s combat by exiling their attackers, functioning as a stronger combat reset instead of merely skipping the next combat.
Windborn Museutility$0.48Like Stonehorn Dignitary, it taxes attacks and discourages combat, buying time against aggressive decks.
Silent Arbiterutility$13.05This limits combat to one attacker and one blocker, creating a repeatable combat-stall role similar to preventing meaningful attacks.
Propagandautility$3.26A classic white control piece that forces opponents to pay mana to attack, serving the same stall-and-buy-time function.