Boros ReckonerutilityBudget$0.24A very close analog that also punishes damage by redirecting it as damage to any target. It fills the same red-white combat and damage-combo role, often even more efficiently thanks to its additional stats and hybrid flexibility.
Mogg Maniacutility$0.44This is the original damage-reflection creature in red, turning damage dealt to it into damage to any target. It is cheaper and simpler, serving the same combo and deterrent function.
Brash Taunterutility$1.98A stronger version of the same idea that reflects any damage it takes back at an opponent or planeswalker. It plays the same role in damage-based combo decks, just at a higher mana cost and with more resilience.
Stuffy Dollutility$17.82Like Spitemare, it converts damage into damage to a chosen target, but it is more defensive and can be built around as a repeatable engine. It is a classic damage-mirroring payoff in the same functional space.
Coalhauler SwineutilityBudget$0.21This creature also triggers when dealt damage and turns that into a large damage burst to each player. It is similar in being a damage-reflection payoff, though it hits all players rather than any target.
Mogg Fanaticutility$0.34Not a reflection effect, but it serves a similar role as a cheap creature that converts damage/sacrifice pressure into direct damage output. It is a budget-friendly aggressive utility creature for red decks.
Arcbondutility$1.61This instant creates a temporary version of the same damage-redirection pattern, letting a damaged creature spread that damage around. It is a spell-based combo piece that overlaps heavily with Spitemare-style decks.
Comeuppanceprotection$1.99This prevention-based instant can reflect combat damage back at attackers and their controllers, acting as a one-shot defensive equivalent. It fits the same red-white punishment plan, though it works only for a turn.