Prodigal Pyromancerremoval$0.16A repeatable tap-to-deal-damage creature in red that can pick off creatures or players, filling the same utility role as a powered-up Spikeshot Goblin.
Timberland GuideutilityBudget$0.04Not damage-based, but it is a small repeatable utility creature from the same mana range that can grow over time and support board-based strategies in a similar early-game slot.
Goblin Sharpshooterremoval$27.87Shares the red repeatable pinger role and can convert combat/deaths into ongoing damage output. It is much stronger in token-heavy decks and scales better than Spikeshot Goblin.
Cinder Pyromancerremoval$0.27A cheap repeatable creature source of damage that can repeatedly pressure creatures and players, similar to a tap-based red utility attacker.
Thermopodutility$0.37Like Spikeshot Goblin, it is a red creature that converts board presence into direct damage-style utility, though it does so through sacrifice and mana conversion instead of tap damage.
Lobber Crewremoval$0.10A repeatable tapped creature that deals damage to each opponent and fits the same red incremental damage plan, especially in slow game states.
Cunning Sparkmageremoval$0.40A classic repeatable pinger that plays similarly by turning a small creature into targeted damage each turn. It is more efficient at controlling the board, though it has only 1 toughness.
Spikeshot Elderremoval$0.25The closest functional analogue: an efficient red creature that turns power into targeted damage, with a very similar activated ability and game plan.