Roiling Vortexutility$1.53It punishes players for casting spells and creates a similar burn-tax game plan in red. It also adds ongoing pressure while staying at the same general mana range.
Eidolon of the Great Revelutility$1.72This is the closest functional analogue: it deals damage whenever players cast cheap spells. It’s not an enchantment, but it fills the same spell-punisher role very efficiently.
Harsh MentorutilityBudget$0.26It punishes opponents for using activated abilities rather than spells, but it fits the same aggressive tax-and-burn shell. It’s a comparable red hatebear for punishing normal game actions.
Sulfuric VortexutilityBudget$1.16Like Spellshock, it steadily burns players every turn and pressures life totals from an enchantment shell. It’s not spell-based, but it serves a similar inevitability role.
Manabarbsutility$4.91It is another red enchantment that punishes players for taking normal game actions and forces life-loss pressure. The effect is broader, but the play pattern is very similar for punisher decks.
Citadel of Painutility$3.98This creates a similar taxing red enchantment that punishes players for developing their board. It’s less direct than Spellshock but belongs in the same punisher archetype.
Price of Gloryutility$10.86It punishes players for casting spells on other turns, creating a different but related red tempo-tax effect. It serves as another enchantment-based spell punisher in the same color.
Pyrostatic Pillarutility$1.68It is an almost direct budget/legacy-style cousin to Spellshock, dealing damage when spells are cast. The main difference is that it hits cheap spells only, but the role is very similar.