Cut a Dealcard_drawBudget$0.38Political white card draw that lets each player draw multiple cards, serving a similar table-balancing role to Secret Rendezvous.
Welcoming Vampirecard_drawBudget$0.80Provides steady white card draw off creature play, functioning as a budget-friendly ongoing advantage piece rather than a one-shot burst.
Tocasia's Welcomecard_draw$3.06Another repeatable white draw engine that rewards low-power creature deployment, filling the same role of helping white keep cards flowing.
Mentor of the Meekcard_drawBudget$0.26Classic white card-draw creature that turns small creature plays into cards, a strong functional substitute for white hand refill.
Mangara, the Diplomatcard_drawBudget$0.91A white source of incremental card draw that triggers off opponents' actions, giving white a reliable draw option in multiplayer.
Esper Sentinelcard_draw$49.91Efficient white card-advantage piece that taxes opponents into either paying or giving you cards, often outperforming one-shot group draw.
Bygone Bishopcard_drawBudget$0.25Creates card advantage from small creature casts, serving as a slow but effective white draw engine in token or low-curve decks.
Rites of Flourishingcard_drawBudget$0.61Not white in color identity, but it plays a similar group-hug draw role by giving everyone extra cards each turn.