Authority of the Consulsutility$5.37A white enchantment that rewards opposing creatures entering the battlefield with life gain, filling a similar incremental life-gain role in a defensive shell.
Soul Wardenutility$2.76Provides repeated life gain from creature entries, often generating a similar steady stream of life over the course of the game.
Soul's Attendantutility$9.06Like Righteous Cause, it turns creature-heavy games into lots of incremental life gain, though from creatures entering rather than attacking.
Ajani's Welcomeutility$2.25Another low-cost white enchantment that converts creature entries into life gain, giving you a comparable passive lifegain engine.
Well of Lost Dreamscard_draw$1.79Pairs well with repeated life gain to turn the life advantage into card draw, serving as a powerful upgrade for life-based white decks.
Auriok Championutility$11.22A resilient life-gain creature that can keep your life total climbing in creature-heavy games, similar to the defensive value Righteous Cause provides.
Resplendent Angelfinisher$8.47Rewards you for gaining life by creating tokens, making it a strong payoff in the same white lifegain archetype.
Approach of the Second Sunfinisher$12.52A white enchantment-based win condition that fits into slow, defensive lifegain decks as a stronger late-game payoff.