Divinationcard_draw$0.15Classic blue card draw spell that gives two cards at a low, straightforward rate. It fills the same role as a simple draw-two effect, though at sorcery speed.
Chart a Coursecard_draw$0.30Provides two cards for a similar blue card-advantage role, with a slightly more conditional discount if you attacked. It is a common functional alternative in decks that can meet the attack requirement.
Impulsecard_draw$0.31A two-mana blue instant that sees multiple cards and effectively converts into card advantage by selecting the best one. It is not raw draw-two, but serves a similar cheap value-draw role at instant speed.
Behold the Multiversecard_draw$0.27Instant-speed blue draw-two with foretell, making it a very close functional cousin to Quick Study. It trades the immediate full cost for flexibility and potential mana smoothing.
Think Twicecard_drawBudget$0.08A classic instant-speed blue draw spell that can be cast now and later from the graveyard for more cards. It is slower than Quick Study but fills the same incremental card-draw role.
Inspirationcard_drawBudget$0.09Straightforward instant-speed draw-two in blue, closely matching the function of Quick Study. It is a clean budget-style equivalent for decks that want simple card flow.
Fact or Fictioncard_draw$1.75A powerful instant-speed blue card-advantage spell that often draws multiple real cards worth of value. It costs more, but occupies the same slot as an instant-speed card draw payoff.
Memory Delugecard_draw$0.24An instant-speed blue draw spell that provides deep card selection and card advantage, often exceeding draw-two in quality. It is a stronger but more expensive upgrade in control shells.