Goblin Arsonistutility$0.19A low-cost red creature that provides a death-trigger ping to any target, making it a close functional match for sacrifice or value decks. It is weaker in combat, but fills the same role of turning a creature into direct damage.
Voldaren Epicureutility$0.23A red one-drop that creates extra value on entry and can convert itself into damage, similar to a small aggressive body with incidental reach. It serves the same low-curve pressure role, though through an ETB ping rather than a death trigger.
Cacophodonutility$0.22A cheap creature with a death trigger that deals damage to any target, closely mirroring the idea of a creature that turns into direct damage when removed. It is broader in color identity, but the functional pattern is very similar.
Mogg Fanaticutility$0.34Classic one-drop utility creature that can deal 1 damage to any target, providing the same chip-damage/sacrifice value. It is generally more flexible because it can cash in its damage at will.
Fanatical Firebrandutility$0.13An aggressive red creature that can sacrifice itself to ping any target, giving a very similar sacrifice-and-damage gameplay pattern. It is smaller and more disposable, but works in the same archetype.
Skirk Prospectorutility$0.37While it does not directly deal damage, it is a cheap red creature that turns into immediate resource value and often appears in the same sacrifice-oriented shells. It supports the same low-curve red synergy plans around expendable bodies.
Flameblade Adeptutility$0.25A cheap red attacker that rewards aggressive play and can function as a similar early pressure piece in red decks. It lacks the death trigger, but occupies the same low-mana aggressive slot.
Siege-Gang Commanderfinisher$0.29A much larger version of the same broad concept: creatures that can be turned into direct damage. It costs more, but is a strong upgrade in token-based sacrifice and damage plans.