Karplusan Forestramp$4.24Pain land that produces either red or green mana without entering tapped, serving the same two-color fixing role in Gruul decks.
Copperline Gorgeramp$0.40Efficient Gruul dual land that enters untapped early, giving similar red-green fixing with better tempo.
Rootbound Cragramp$1.04A staple red-green dual that usually enters untapped and fills the same color-fixing role.
Game Trailramp$0.27Shares the Gruul fixing role and can enter untapped with the right basic land types or land setup.
Rockfall Valeramp$10.22Modern dual land for green-red mana fixing, similar in function but with fewer tempo drawbacks.
Sheltered Thicketramp$0.15Cycling dual land that fixes red and green while offering late-game utility, similar color identity and role.
Cinder Gladeramp$0.34Land type dual that produces red or green, providing the same fixing role with land-type synergies.
Stomping Groundramp$26.74Premium Gruul shock land that does the same fixing job with the option to enter untapped.