Gore-House Chainwalkeraggressive_creatureBudget$0.04A cheap red 2-drop aggressive creature that comes with a downside to enable efficient stats for its cost. It fills a similar low-cost beatdown role in red aggro decks.
Goblin Heelcutteraggressive_creature$0.10A red Goblin that plays as an aggressive threat while trading flexibility for power, similar to a drawback-based tribal attacker. It fits the same low-curve red pressure plan.
Goblin Cohortaggressive_creature$0.35Another Goblin one-drop/low-drop attacker that cares about attacking with support, echoing the tribal swarm requirement of Mogg Flunkies. It is a similar pressure card for aggressive red decks.
Jackal Familiaraggressive_creature$0.10A cheap red aggressive creature with a drawback that resembles the ‘can’t attack or block alone’ limitation in exchange for efficient combat stats. It functions as a similar early-game beater.
Raging Goblinaggressive_creature$0.21A classic low-cost red Goblin that advances the same fast-attack plan, though without the drawback-based stat efficiency. It is a straightforward budget aggressive substitute.
Goblin Glory Chaseraggressive_creature$0.11A small red Goblin that becomes much better when attacking in numbers, mirroring the need for support to function well. It fits the same swarm-oriented aggressive role.
Goblin Bushwhackeraggressive_creature$3.04A red Goblin that rewards a wide attack and helps push damage in aggressive decks, similar to cards that need support to maximize value. It serves a comparable tribal aggro function.
Reckless Bushwhackeraggressive_creature$0.23Another cheap aggressive creature that shines in a go-wide shell and helps your team attack together. It overlaps with the same red swarm-aggro strategy.