Hobgoblin Bandit Lordutility$6.11A red creature that supports attacking with other bodies and plays well in go-wide Goblin or token shells. It fills a similar aggressive role while adding team-wide damage output.
Goblin Heelcutterutility$0.10Another aggressive red Goblin that pressures combat and fits best in decks that attack in packs. It is similarly undercosted for its impact in combat-focused red decks.
Goblin Wardriverutility$0.17A low-cost Goblin attacker that rewards swarming the board, similar to how Mogg Flunkies wants other creatures around. It is a strong budget-friendly aggressive option.
Jackal Puputility$0.40A classic cheap red aggro creature that fills the same early-pressure slot. While it lacks the 'must attack with others' restriction, it serves the same purpose of efficient early damage.
Mogg Conscriptsutility$0.08Another very cheap Goblin attacker that is best in decks with multiple creatures on the field. It has similar aggressive tribal synergies and combat-oriented play patterns.
Goblin Guideutility$0.40One of the best one-drop red aggro creatures, serving the same early-pressure role more efficiently. It is a strict upgrade in raw power for fast red decks.
Firedrinker Satyrutility$0.18A similarly aggressive red 1-drop that pushes damage quickly in low-curve decks. It functions as a strong alternative to cheap, combat-focused red creatures.
Foundry Street Denizenutility$0.27A red one-drop that scales with additional red creatures entering the battlefield, making it ideal for swarm decks. It overlaps with Mogg Flunkies in wanting a crowded board to be effective.