Mind SludgediscardBudget$0.10A heavy black sorcery that strips multiple cards from one opponent, often hitting their entire hand in mono-black decks. It fills the same discard/sabotage role, though it is not random.
Myojin of Night's Reachdiscard$4.13A powerful black hand-denial finisher that can empty every opponent's hand at once. It serves the same devastating discard role, but affects all opponents rather than one target.
Dark Dealdiscard$2.74A wheel-style black sorcery that makes each player discard and redraw, often functioning as mass disruption. It is similar in that it aggressively attacks hand resources, though it is not targeted random discard.
Delirium Skeinsdiscard$0.27A budget hand-disruption spell that forces each player to discard three cards. It is a cheaper analog for punishing hands, though the discard is not random and hits everyone equally.
Wrench Minddiscard$0.22A very efficient two-mana discard spell that can take multiple cards from one player under the right conditions. It overlaps as early black hand disruption, though its power is conditional.
Mind RotdiscardBudget$0.08A straightforward black sorcery that forces an opponent to discard two cards, serving as a simple hand-attack effect. It is a lower-ceiling, budget-friendly cousin to Mind Shatter.
Hymn to Tourachdiscard$0.41A classic black discard spell that randomly strips two cards from an opponent, making it one of the closest functional matches. It is smaller in scale, but the random discard is highly similar.
Kitesail FreebooterdiscardBudget$0.12A cheaper hand-disruption option that temporarily takes a noncreature, nonland card from an opponent's hand. It is not a mass discard spell, but it serves the same proactive information-and-disruption role.