Chart a Coursecard_draw$0.30A cheap blue draw spell that provides card selection and efficient card advantage, especially in decks that can meet its condition. It fills the same early-game cantrip/draw role.
Impulsecard_draw$0.31Instant-speed card selection plus draw-adjacent value makes it a close functional substitute for smoothing draws and finding key spells. It is slightly more flexible, though it doesn’t replace itself immediately.
Anticipatecard_draw$0.09A very similar blue setup spell that looks at multiple cards and replaces itself. It’s a lower-cost alternative focused on selection rather than raw card volume.
Behold the Multiversecard_draw$0.27Card selection plus card draw in blue, with the option to foretell for later value. It serves a similar role as a 2-mana smoothing spell that replaces itself and digs deeper.
Omen of the Seacard_draw$0.13Another blue cantrip-style selection spell that scries before drawing. It offers comparable smoothing and is often better in grindy games due to enchantment synergies.
Portentcard_draw$0.45A low-cost blue setup spell that manipulates the top of the library and draws a card. It’s a cheaper, more tempo-friendly analogue to the scry-and-draw plan.
Considercard_draw$1.04A highly efficient cantrip that helps filter the top of the library and replaces itself. It is a budget-friendly, lower-cost version of the same card selection function.
Pieces of the Puzzlecard_draw$0.11A blue card-selection spell that digs for multiple noncreature spells, trading flexibility for greater depth. It fits decks that want a comparable setup/dig effect.