Whenever another creature you control enters, you gain 1 life.
Disturb 1W (You may cast this card from your graveyard transformed for its disturb cost.)
Soul Wardenutility$2.76Classic one-mana white life-gain engine that triggers whenever any creature enters, making it a very close functional cousin to Lunarch Veteran.
Soul's Attendantutility$9.06Nearly identical to Soul Warden, but it only tracks creatures entering under any player's control. It fills the same cheap life-gain role in white.
Suture Priestutility$2.06Another low-cost creature that rewards creature ETBs with life gain, while also punishing opponents' creature drops. It plays the same lifegain-engine role with extra upside.
Speaker of the Heavensfinisher$2.53A one-drop white creature that turns repeated life gain into board advantage and scales in lifegain decks. It is a strong payoff for the same style of deck.
Ajani's Pridemateutility$0.20A premier white lifegain payoff that grows whenever you gain life, pairing naturally with triggers like Lunarch Veteran. It is not the same trigger, but it occupies the same deck slot.
Healer's Hawkutility$0.09Cheap white lifelink creature that repeatedly generates life while attacking, serving as an early lifegain enabler. It supports the same archetype even though it lacks an ETB trigger.
Daxos, Blessed by the Sunutility$1.20A low-cost white creature that gains life when your creatures enter or leave the battlefield. It is especially close in function because it cares about the same broad board churn.
Giver of Runesprotection$10.09Another powerful one-mana white creature that provides persistent value from the battlefield, though in protection rather than lifegain. It is a common companion in small-white creature decks.