Savage Landsutility$0.59Tri-land that enters tapped and fixes three colors, serving the same role in Jund shells. It trades one of Jungle Shrine's colors for black instead of white.
Arcane Sanctumutility$0.42Tapped three-color fixing land with the same basic function of color smoothing. It uses Esper colors instead of Naya colors.
Crumbling Necropolisutility$0.32Another tapped tri-land that provides three-color fixing. It fills the same mana-fixing slot with a different shard color combination.
Crumbling Vestigeutility$0.28Tapped land that helps fix mana by producing any color once, similar as a low-power fixer. It is less reliable than a tri-land but can help in multicolor decks.
Seaside Citadelutility$0.37Tapped tri-land that fixes three colors and serves the same role as a budget three-color mana base piece. It swaps in Bant colors instead of Naya.
Sandsteppe Citadelutility$0.42Tapped tri-land with the same fixing role and same land-drop timing. It gives Abzan colors instead of Naya.
Frontier Bivouacutility$0.28Tapped tri-land that provides three-color fixing in the same functional slot. It offers Temur colors rather than Naya colors.
Rugged HighlandsutilityBudget$0.07Budget tapped dual land that fixes two of Jungle Shrine's colors, helping mana bases in the same general fixing role. It gains 1 life instead of offering a third color.