Faithless Lootingcard_drawBudget$0.37A classic red card-filtering spell that replaces itself and digs deep, often used in graveyard-focused decks. It is cheaper and more controlled than Goblin Lore, but serves the same draw-then-discard role.
Reckless Impulsecard_draw$0.58Provides red card advantage by exiling cards to play later, filling a similar hand-refill role without the random discard. It’s a strong value alternative for decks that want steady card flow.
Demand Answerscard_draw$0.39A red instant that draws cards and discards one, functioning as a hand-filtering and graveyard-enabling spell. It is more controlled but plays in the same space as Goblin Lore’s loot-style effect.
Thrill of Possibilitycard_drawBudget$0.33A straightforward red discard-for-draw spell that smooths draws and fuels the graveyard. It offers less raw card volume, but the same functional role of looting.
Cathartic Reunioncard_drawBudget$0.25Another red sorcery that trades discarded cards for a bigger hand refill, especially in graveyard strategies. It is a similar explosive draw spell, with a fixed discard instead of random discard.
Wild Guesscard_drawBudget$0.14A red looting spell that converts a card in hand into two fresh draws, helping dig for key pieces. It is a bit less card-positive than Goblin Lore, but fills the same deck-filtering role.
Tormenting Voicecard_drawBudget$0.13A staple red loot spell that sacrifices one card to draw two, commonly used to set up the graveyard or dig for action. It is lower impact than Goblin Lore but serves a very similar function.
Big Scorecard_draw$1.01Creates a strong burst of card advantage while pitching cards to the graveyard, often in spell-velocity decks. It is pricier, but the same broad draw-and-discard style makes it a functional cousin.