Oppositionutility$4.03Functions very similarly by turning your creatures into repeatable tap effects that can lock down opposing permanents. It is the classic blue analogue to Glare of Subdual.
Icy Manipulatorutility$111.66A direct tap-down tool that repeatedly taps artifacts, creatures, or lands to control the board. It is less explosive than Glare but fills a similar locking role.
Kiora's Followerutility$0.32While not a lock piece on its own, it can repeatedly untap key permanents and enables tap/untap synergies similar to Glare-style board control. It is a low-cost support piece in the same family of creature-based utility.
Blinding MageremovalBudget$0.04A cheap repeatable tapper that can neutralize an opposing creature every turn. It is a more fragile, budget-friendly creature-based control option.
Mother of Runesprotection$8.32Not a tap effect, but a white utility creature that similarly converts board presence into repeatable defensive value. It often appears in the same GW shell as Glare.
Springleaf Drumramp$0.34Supports the same game plan by turning creatures into mana or utility enablers, often in tap-synergy shells. It does not lock down permanents, but it rewards the same creature-heavy setup.
Holdout Settlementramp$0.30A land that turns spare creatures into mana, which pairs naturally with tap-synergy and creature-heavy control strategies. It is a budget support piece for Glare-style decks.
Tangle Wireutility$31.25A powerful prison-style card that creates a similar tempo-locking board state by using tapped permanents as a resource. It is much more oppressive but serves an adjacent control role.