Travel Preparationspump$0.12Gives +1/+1 counters to multiple creatures for a very similar combat-scaling effect, though it can be spread over two casts with flashback. It is a strong functional match for go-wide decks that want to grow two threats.
Feral InvocationpumpBudget$0.04Not counters, but it similarly increases the combat power of one creature at instant speed and can be used as a low-cost combat trick. Best for decks looking for a cheap white-adjacent pump effect.
Ajani's Presenceprotection$0.15Protects and effectively augments a creature for combat while also enabling heroic-style plays. It is not identical, but fills a similar low-mana white combat-trick slot.
Feat of Resistancepump$0.10A premium one-mana white trick that permanently buffs one creature with a counter while also providing protection from a color. It is narrower than Gird for Battle but often stronger on a single threat.
Together Foreverutility$0.17Provides repeatable +1/+1 counter support to creatures as they enter and can help move counters around in a counter-focused deck. It is slower than Gird for Battle but serves a similar counters-matter role.
Inspired ChargefinisherBudget$0.04A classic white go-wide combat pump spell that boosts the whole team. It is broader and more explosive than Gird for Battle, serving a similar aggressive finisher role.
Honor of the Purepump$0.62A persistent anthem effect for white creatures that fills the same aggressive board-boosting function over time. It does not use counters, but it is a strong white budget-friendly enhancement piece.
Luminarch Aspirantpump$0.40Repeatedly places +1/+1 counters on attackers, making it an excellent long-term analogue to Gird for Battle in counter-based white decks. It is slower up front but much higher value over a game.