Flame Slashremoval$0.28A single-target red removal spell that efficiently kills small to medium creatures. It has a similar “burn a creature” role, though it trades damage output for a much lower mana cost.
Fire Prophecyremoval$0.08Red instant-speed creature removal that also filters away a card, giving extra utility for dealing with a creature threat. It is a bit less direct in raw damage, but fills the same spot as a spot-removal burn spell.
Lightning Boltremoval$2.13The premier cheap red burn spell, often used to kill creatures or finish off damaged ones. It is much cheaper but serves the same functional role of efficient creature damage.
Skredremoval$1.47Efficient red removal that can deal large amounts of damage to a creature in snow-heavy decks. It overlaps strongly as a creature kill spell, with scaling instead of fixed damage.
Searing Bloodremoval$0.18A red creature-kill burn spell that also punishes the opponent when the creature dies. It is narrower than Direct Hit but similar in being damage-based removal.
Lava Coilremoval$0.07Red removal that cleanly answers many creatures and exiles them to stop recursion. It deals less damage than Direct Hit, but occupies the same removal slot with added graveyard hate.
Chandra's Pyrohelixremoval$0.21A red damage spell aimed at creatures, especially useful for dividing damage or finishing off small threats. It is weaker against larger creatures, but it fills a similar burn-removal function.
Mizzium Mortarsremoval$0.49A red removal spell that can kill a creature early and scale into a sweeper later. It matches the same core role of red-based creature removal while offering late-game flexibility.