Propagandaprotection$3.26A classic blue tax enchantment that makes attacking you harder, similar to how Chill taxes red-based game plans. It serves the same defensive control role in mono-blue.
Energy Fluxutility$0.34This enchantment taxes a specific permanent type and can heavily punish artifact-heavy decks, much like Chill punishes a specific color. It is a comparable hate piece for controlling the game.
Detention Sphereremoval$0.32A blue-white enchantment-based answer that removes a threat and can hit multiples of the same name, functioning as a flexible control tool. It is not a tax effect, but fills a similar defensive slot in blue control decks.
Rhystic Studytax$61.34Another blue enchantment that creates a soft tax on opponents, forcing awkward resource use if they want to keep up. It is broader and stronger than Chill in many tables, but plays a similar stax-like role.
Mystic Remoratax$8.93A cheap blue enchantment that taxes opponents indirectly by drawing you cards unless they pay extra for noncreature spells. It functions as an early-game disruption piece in the same controlling shell.
Aether Barriertax$2.74This enchantment taxes creatures and slows down aggressive board development, especially in creature-heavy metas. Like Chill, it is a blue control enchantment meant to blunt a specific strategy.
Frozen Aethertax$1.45A blue stax enchantment that makes opposing creatures and artifacts enter tapped, slowing tempo in a way similar to Chill's cost increase. It is a strong board-slowing hate piece for control decks.
Ward of Bonesutility$18.00This artifact limits what opponents can deploy, acting as a lock piece that constrains resources rather than a color-specific tax. It fits the same prison/control philosophy as Chill.