Smokeutility$9.99A red enchantment that restricts combat and heavily suppresses blocking/attacking patterns. It serves a similar prison-style role for controlling creature combat.
Gravity Sphereutility$51.06It functions as a combat-lock piece by preventing most creatures from attacking effectively, similar to Bedlam's disruptive battlefield role. It is broader and slightly different in application.
Reconnaissanceutility$19.41While not a direct lock, it changes combat in a way that can effectively neutralize blockers and let attackers survive. It occupies a similar combat-manipulation niche.
Goblin War DrumsutilityBudget$0.20This pushes combat through by making blockers less effective and enabling attacks past defenses. It is a more budget-friendly, creature-based way to create similar pressure.
Quest for the Goblin LordutilityBudget$1.82It is a cheap red engine that supports aggressive attacks and helps close games in a similar go-wide pressure shell. It is not identical, but fits the same offensive role.
Furnace of Rathfinisher$6.23This is another red enchantment that turns combat into a much more dangerous affair for opponents. It does not stop blocking, but it serves the same aggressive finisher role.
Raid BombardmentfinisherBudget$0.27It rewards attacking with creatures and helps convert board presence into damage, complementing the same no-blocks attack plan. It is narrower but similar in aggressive function.
Outpost SiegeutilityBudget$0.33A red enchantment that supports a relentless attack plan and provides ongoing value. The Khans mode especially helps maintain pressure like a combat-focused enchantment.