Zo-Zu the Punisherpunisher$12.54Punishes land drops in a very similar way, dealing damage whenever lands enter the battlefield under an opponent's control. It’s a creature version of the same land-hate pressure.
Polluted BondspunisherBudget$5.79A direct functional cousin that punishes land development by draining life when opponents play lands. It serves the same attrition role, just with life loss instead of damage.
ManabarbspunisherBudget$4.91Another classic damage-based punisher that taxes the act of using mana-producing lands. It creates similar pressure on land-based resource development.
Citadel of PainpunisherBudget$3.98Punishes players for keeping lands untapped, creating a related resource-denial dynamic around lands. It is less direct than Ankh of Mishra but plays in the same aggressive land-hate space.
Blood Moonland_hateBudget$8.90Not damage-based, but it attacks the same axis by making mana bases and land development difficult. It is one of the strongest broad land-disruption cards available.
Magus of the Moonland_hateBudget$4.89A creature-based version of Blood Moon that disrupts nonbasic-heavy mana bases. It fills a similar role of punishing greedy land development.
Price of ProgresspunisherBudget$4.63Rewards punishing greedy mana bases by dealing damage based on nonbasic lands. While it checks lands already in play rather than land drops, it serves a similar anti-greedy mana role.
Dingus Eggpunisher$14.96Another artifact that damages land owners, though it triggers when lands are put into graveyards rather than when they enter. It is a close colorless punishment piece for land-related play patterns.