Vindicateremoval$0.95A classic catch-all permanent answer that can hit artifacts, creatures, lands, or planeswalkers. It fills a similar flexible removal role, though it is broader and in different colors.
Beast Withinremoval$0.80Instant-speed removal for any permanent, trading the permanent for a 3/3 token. It is one of the closest functional equivalents in flexibility.
Desert Twisterremoval$6.99A sorcery-speed answer to any permanent, similar to Aftershock’s flexibility at a higher mana cost. It is slower but fully unconditional outside of planeswalkers being included by modern templating.
Decimateremoval$0.39Destroys an artifact, creature, enchantment, and land, giving broad sorcery-speed utility like Aftershock. It is more restrictive in board state but hits multiple permanent types at once.
Chaos Warpremoval$1.56Red’s premier catch-all answer in the same color identity, able to remove any permanent at instant speed. It is less direct than Aftershock but fills the same ‘red answers something problematic’ role.
Meteor Blastremoval$0.52A scalable red sweeper/removal spell that can remove multiple creatures and/or hit other targets depending on mana investment. It overlaps with Aftershock as a red direct-damage-based utility removal spell.
Obsidian Fireheartutility$0.74Not a direct removal spell, but it is a red utility threat that provides long-game inevitability and land pressure similar to Aftershock’s land-destruction mode. It’s a looser match, included as a red land-focused alternative.
Molten Rainremoval$0.30A red land-destruction spell in the same color identity and mana range, with an added damage rider. It is narrower than Aftershock but very similar when the land-destruction mode is the main draw.