Village Ritescard_draw$0.30A cheap black instant that turns a dying creature into card advantage, closely mirroring the death-trigger draw part of A Good Day to Die.
Reckoner's Bargaincard_draw$0.68Another one-mana black instant that converts a creature into cards, with the added life gain as a small bonus.
Corrupted Convictioncard_draw$0.31A budget-friendly sacrifice cantrip in black that draws two cards when you cash in a creature, serving the same sacrifice-to-draw role.
Deadly Disputecard_draw$4.53A very efficient black instant that draws cards and creates Treasure when a creature or artifact dies, offering a stronger value version of the same general play pattern.
Bone Splintersremoval$0.12A low-cost black spell that uses a creature as fuel to remove another creature, matching the sacrifice-then-benefit gameplay plan.
Launch Partyremoval$0.04A sacrifice-based black removal spell that can turn an expendable creature into a kill spell, similar in being a one-shot combat/value enabler.
Undying Maliceprotection$7.00A one-mana black protection trick that keeps a creature around after it would die, functioning as a comparable cheap combat trick with death interaction.
Feign Deathprotection$0.94Another one-mana black trick that can save a creature and then bring it back with a counter, playing in the same space of preserving a creature through death.